When reading group information during OBJ input, the vertices are broken up by face.Texture images are not always reflected in the preview of material settings. The version of Python has been changed to the 3.11 series.If a file without an object name is imported, a name based on the file name is assigned.VRM files can be input and output, and MToon shader is supported.of the morth and options have been added to glTF output.has been added to extensions of the glTF shader.has been added to the shaders in the Material panel.integration has been discontinued as a standard feature, and is now provided as an external plug-in.The help pages of the object setting and so on aren't shown on macOS.VRM importer doesn't read a part of MToon parameters correctly.Iridescence thickness in glTF shader uses a wrong channel.
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